arcium gaming quiz answers 1. Which design goal best matches “play in private, proof in public, settlement onchain”? = D. Secrecy during play with verifiable outcomes 2. Why do multi-round commit/reveal schemes fail for hidden-info games? = A. Losing players can refuse to reveal, stalling progress 3. What combination preserves strategy while keeping outcomes verifiable in onchain poker? = D. Hole cards confidential, deck order confidential, step proofs public 4. What role does Arcium add to a public chain in gaming? = A. Provides a private computation room that provides proofs to the chain 5. Which outcome signals “privacy without trust in a single operator”? = C. Independent nodes jointly compute and publish verifiable steps ——————————————————————————————— 6. In one or two sentences, explain why the “glass table” analogy matters for onchain game design. = The “glass table” analogy matters because it highlights that everything onchain is public and transparent, meaning all player actions and game states are visible to everyone so designers must use cryptography or private computation layers to protect hidden information and preserve fair gameplay. 7. Name a new on-chain game mechanic (beyond cards) that becomes practical with private computation plus public settlement, and briefly say why. = A fog of war strategy game becomes practical players can secretly move or position units using private computation, while the game engine publishes verifiable proofs and settles results onchain, ensuring fairness without revealing hidden moves. ——————————————————————————————— True Or Flase 8. Public blockchains can both keep cards hidden mid-hand and independently prove the hand’s outcome without a privacy layer = False 9. With a privacy layer, spectators can still verify payouts without learning every player’s private inputs. = True
TECHNICAL FRAZ (OFFICIAL): post #7477 — TG.ME
November 18, 2025 58