BNT.RB_v9.2.t51 - BETA UPDATE • Detail wise: huge improvements due to… — BNT Release Hub — TG.ME

BNT.RB_v9.2.t51 - BETA UPDATE

• Detail wise: huge improvements due to some adjustments in sabre scale factors, changes in basic sharp parameters and mostly contrast parameters.

• Sabre Sharp changes including increases in the Sabre Sharp - contrast, Sabre Sharp 1 and Sabre Sharp 2.

• Ton of adjustments in Contrast - as mentioned before, and a lot of lighting tweaks (also contrast), but also shadow related settings have been adapted for better B-more realistic- pictures overall.

• Colours: Totally revamped colour main philosophy to a more accurate palette: warm, when they're warm, cold, when they're colder, and so o on and so on. You'll definitely see a big improvement over the last few builds. (it includes various changes in tint section, CCT colour tuning settings, and CG tint convergences in "other settings" section".

• Noise Reduction: Last but not least, this really is the config in terms of performance in mid light scenarios. I kinda just popped into the perfect noise adjustments by changing contrast settings and detail ones, but you'll definitely notice it.

• NightSight now works, with some minor adjustments in light.


What needs to be improved: low light scenarios sometimes have washed out colours due to the use of Shadow Tuning Parameter and Ratio and Range Limits in HDR related stuff don't know why.

GCAM APK: https://t.me/BNT_chat/2094

Lost are the days when you couldn't find a configuration which includes the best of the two worlds, best detail and best noise reduction (*to general tastes).
November 3, 2024 2.1K 6